+
+ public static void Bomb()
+ {
+ for (var i = Actors.Count - 1; i >= 0; i--)
+ {
+ var actor = Actors[i];
+ if (actor.GetType() == typeof(StandardShip))
+ {
+ CheckOut(actor);
+ Renderer.CheckOut(actor);
+ }
+ }
+ }
+
+ public static int CountBaddies()
+ {
+ return Actors.Where(a => a.GetType() == typeof(StandardShip)).Count();
+ }